Videogames, by definition, have always had an element of choice within them. After all, interactivity separates games from other, more passive forms of entertainment. But what is extraordinary is the recent advent of games incorporating choice into their narratives and character arcs in order to say something meaningful either about the human condition, the wider…
Rob North discovers why Minecraft, even on the 360, is more than just a lego simulation.
Jeff Wong investigates the Steam behind Valve, one of the must successful video game studios in history.
Christopher J Browne investigates why LGBT characters should feature in modern day video games.